Outpost asked me to help create Verity Studios' new website - capturing the magic of their indoor drone shows (for Metallica and Drake to name a few).
We created a feature-rich website with smooth transitions, subtle animations and a 3D (WebGL) interactive drone show! All this mixed with impressive case studies, videos and immersive interactive content.
The website is fully manageable from a "headless" CMS. By using a webhook the site is build and cached instantly when the CMS is updated. This makes the site SEO-friendly and blazing fast!
Visit veritystudios.com for the full experience.
I developed the entire website (both back- and frontend) for the great people at Outpost.
The site is featured in net magazine "how we built" and at Awwwards and Communication Arts among many.
Technologies include: three.js for WebGL, GSAP for animations and Prismic for backend.
Since 2014 I have worked as lead frontend developer on more than 30 product- and campaign sites for B&O Play and various agencies.
Next to this, we relaunched the entire website in 2015 with a new responsive design. This meant developing new modules (integrated with Sitecore) and reproducing old modules and pages. I built a bunch of custom galleries, menus, charts, advanced product selectors and much more.
I also contribute with concept-, UX- and interaction designs.
The websites have received numerous awards and global attention.
Made with Magic People Voodoo People & a little bit of Trouble. Sitecore by Alpha Solutions & some occasional help from Anders Hallundbæk. Special credits to Asbjørn & Søren for bringing me on board - you guys rock!
Visit beoplay.com or unfold the beautiful SS17 site or maybe get up close to the Portraits site.
See some of the Awwwards we received.
I hooked up with Playdate-Studio to create this unique fashion website for Opsundbay, a new Danish luxury label.
We developed a concept of getting up close instantly and showing the brilliant details of the products in high resolution. We implemented an original interaction paradigm of mixing scroll and pan to give a fantastic overview and a luxurious experience of each product.
For this brand new Wild Life Centre I was commissioned by Spekter to work on a series of installations. I was in charge of the production of:
- 4 Kinect (3D camera) experiences
- 3 touchscreen apps
- a wall projected app (controlled by a tablet)
- a quiz screen with physical buttons (bear paws)
- a website
I delivered complete interaction designs and developed all the installations. I also setup remote access and a 24 hour power save schedule for each PC.
The guys from momlookwhatimade asked me to code this simple but very original (responsive) browser game.
The concept is simple: ”Who's the fastest scroller in the digital world”. So far more than 4 million visitors have accepted the challenge!
With Pluralis I designed and developed this new First Aid app for children. The app has 3 sections: Call 112 (emergency line), Recovery Position & Become a Junior Medical.
The first two sections are educational and completed with a drag and drop quiz. The last section is a game in 4 different environments (forest, kitchen etc). The children can explore a handful of emergency situations and choose the best ways to handle them.
The oldest, and one of the most respected advertising agencies in Denmark, Nørgård Mikkelsen, asked me to help with the frontend development of their new website.
I worked closely together with the UX & Design team and developed prototypes for interactions and motion.
I then built the entire website with a solid focus on animations and great user experiences.
Here’s a reel of some of the many installations I have worked on since 2010. They involve both single- and multitouch applications, camera tracking (Kinect) and multiuser experiences.
Get in touch if you are interested in projects like these and let’s have coffee.
Full descriptions are available on request.
Storm P, Kattegatcentret, SMK & Kolding Library were developed for the amazing team at Redia.
Jens Olsens World Clock was made with ATWTP, Festo was developed for Fox on the Run and the educational floor games were made with WizeFloor.
KLM wanted to share the success of their mobile booking campaign and asked Booreiland to deliver that story in an inspiring and dynamic way.
They kindly asked me to do the frontend development and animations for the responsive website. All animations were designed with mobile-first in mind.